Resident Evil Degeneration Video Review
December 4th, 2008So I finally put my stuff together and made a video review for Resident Evil Degeneration.
I hope you find it amusing as it’s my first edited video in like 4 years
Enjoy!
Resident Evil Degeneration Video ReviewDecember 4th, 2008So I finally put my stuff together and made a video review for Resident Evil Degeneration. I hope you find it amusing as it’s my first edited video in like 4 years Enjoy! The WTF post.November 8th, 2008Here’s a collection of pictures that will make you go WTF. Enjoy!
Gears of War 2 Review With Spoilers And Story.November 2nd, 2008What’s the difference between Epic and an Epic Fail? When you are creating a sequel to the game that pretty much propelled the sales of the Xbox 360 — you’d better damn make sure you don’t make a flop, because the bar is set so high that even the slightest fails will be accounted for. Al Lowe Says Google Hurts Adventure Games [Shop Talk]February 6th, 2008
No, not futile, but not mainstream either. He continues:
He’s right, part of the fun of those games was that, other than a few strategy guides, there was nowhere to turn for answers but to your PC dork friends. (And btw, did anyone ever beat Wayne’s World? I never could.) Hit up Rock, Paper, Shotgun for the entire superb interview if you have any interest in Leisure Suit Larry, Police Quest, the history of modern gaming, etc etc etc. Seriously, this one is well worth the read. Dead Space dev wants PS3, 360 versions dead evenFebruary 6th, 2008Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, Action Toaster-headed space horror news now, with EA outlining its intentions to get Dead Space running equally well on both of its intended console platforms. When asked if the PlayStation 3 version would suffer any Madden-ing technical shortcomings (as we’ve sadly come to expect from certain publishers), executive producer Glen Schofield told Videogamer.com, “The plan has to be, and it will be, on parity with the 360.” EA Redwood Shores is currently developing the sci-fi screamfest with the Xbox 360 as lead platform, with a shift to the PS3 following in the next few months. “That is so that you’re not downgrading the PS3 later,” said Schofield. “We’re putting all our engineering muscle into making the PS3 great, and then we’ll know that the 360 will be great.” Great news, especially if Dead Space turns out … great. Read | Permalink | Email this | Comments
Zero Punctuation On Call Of Duty 4 [Clips]February 6th, 2008Zero Punctuation [The Escapist]
The Force Unleashed to Deliver “I Am Your Father” Moment [The Force Unleashed]February 6th, 2008Variety has a pretty epic story in their March issue that delves deep into LucasArts upcoming Star Wars game The Force Unleashed. Writer Frank DiGiacomo does not only an amazing job of shedding light on a hotly anticipated game, but also manages to lead the uninitiated on a quick tour of both the history of video gaming and the problems the emerging medium still struggles with. The story then quickly plunges into the making of the upcoming game and some of the issues the devs have run into while trying to blend new tech with old for the game. The story does mention a few things interesting to the hardcore as well, like the fact that they had to play down the game’s realism because if a person was really hit with a force blow it would be like being smacked with a cannon ball, and perhaps a bit too gruesome for the T-rating they are shooting for. The article says that Force Unleashed, which is meant to tell the story of the time between Episode III and Episode IV by fleshing out Darth Vader, has a plot twist “almost as good as the “I am your father” moment from Star Wars: Episode V–The Empire Strikes Back.” The game also contains surprising revelations about the birth of the Rebel Alliance. There isn’t, actually, a ton of detail about the game’s play in the lengthy three-page article, but it ends with this gem of a description of a play through on the PS3 of the prologue:
I highly recommend either picking up the magazine or clicking over to the link to read through the article. DiGiacomo’s fresh look at some of the issues video games face as they strive to recreate life on a screen are quite poetic at times and his take on the merging of Euphoria’s AI and Digital Molecular Matter with the physics of Havok are alone worth the time. There are also plenty of screens and interesting images. I’ll leave you with this wonderful description of the process of making a video game, to hopefully convince you to go read the article:
The Game Has Changed [Vanity Fair]
Assassin’s Creed pounces onto PC this March, adds missionsFebruary 6th, 2008In case you weren’t one of the 2.5 million people to pick it up in its first month of sales, Ubisoft is bringing history lesson-cum-assassin simulator Assassin’s Creed to the PC platform in March. The only difference: when you drop “a few coins” on this version, you’ll be rewarded with “four brand-new exclusive types of investigations” which should go a small way towards silencing complaints that the game (one of our favorites in ‘07, by the by) was repetitive. And, at $50, it enjoys the obligatory PC game discount. Please sir, spare a few coins … Read | Permalink | Email this | Comments
Confirmed: Duke Nukem Forever Coming in 2008, 3D Hitting XBLA [News]February 6th, 2008
First and foremost, the elusive Duke Nukem Forever is slated for a late 2008 release. As for platforms, Miller explains: We haven’t formally announced any platforms for DNF…But, of course hitting the big three makes the most sense (PC, PS3, 360). As for rumors of an XBLA version of Duke Nukem 3D, those are now looking pretty legit. The details are light, but the XBLA version will feature everything you’d expect, including online multiplayer, co-op (unspecified if that is online or not), and your typical scoreboards and achievements. 3D Realms is negotiating with Microsoft to get a release window of “sometime this year” on this title as well. But this XBLA download makes me wonder—I’ve always considered LIVE’s retro titles to be designed for “glory days” gamers who were looking to recapture magic of years gone by. How many of our younger readers use the service to download games that they never originally played, like Tapper or Doom? How many of you will download Duke Nukem 3D if you like the new version? ‘Duke Nukem Forever’ confirmed for 2008, coming to home consoles [Dallas Business Journal via Maxconsole] PSP Sets Fire To Schoolboy’s Pants [Burning Sensation]February 6th, 2008
Child Burned By Video Game In Pocket [ClickOn Detroit]
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