The Secret of Monkey Island 2: Special Edition announced for XBLA, PSN, PC, iPhone
March 10th, 2010
Of course, that's in addition to all the stuff you'd expect from the special edition treatment, including high-definition art, remastered music, full voiceover track, and the ability to swap between original and "special edition" modes. Derrick even said they've "reimagined" each character, citing fan displeasure with Guybrush's hair in the first special edition. Really? We liked his hair ...
The Secret of Monkey Island 2: Special Edition announced for XBLA, PSN, PC, iPhone originally appeared on Joystiq on Wed, 10 Mar 2010 22:05:00 EST. Please see our terms for use of feeds.
Staring Directly At the Artificial Sun [Image Cache]
March 10th, 2010GDC: EA’s Schappert touts DLC as most profitable form of digital distribution
March 10th, 2010
"The fastest growing area of digital distribution -- and that includes subscriptions and microtransactions -- is downloadable content," Schappert said. "It's the extension of your current game through expansion packs and downloadable content."
GDC: EA's Schappert touts DLC as most profitable form of digital distribution originally appeared on Joystiq on Wed, 10 Mar 2010 22:00:00 EST. Please see our terms for use of feeds.
We Think Google Reader Play Is Perfect For Tablets, But What About TVs? [Google]
March 10th, 2010It Only Gives You 32GB, But the OCZ Onyx Is Still An SSD Under $100 [Ssds]
March 10th, 2010GDC: This is what Unreal Engine 3 on iPhone looks like
March 10th, 2010Unreal Engine 3 on the iPhone ... it looked better in person!
While we've yet to see Unreal Engine 3 ported to Nintendo's Wii or Sony's PSP, Epic did undertake the considerable task of squeezing its seemingly ubiquitous middleware platform onto Apple's similarly ubiquitous iPhone. According to Epic's Josh Adams - Epic Games' senior console programmer - that could be due to fundamental hardware limitations in the other platforms. You see, the iPhone 3GS has a PowerVR SGX graphics processor which supports programmable shaders. According to Adams, "Programmable shaders are something UE3 is pretty much dependent on."
Though you're probably most familiar with Unreal Engine on Windows, Xbox 360, and PS3, Adams says the engine also runs on Nvidia's Tegra 2 platform, on Linux, and on Mac, though (Adams notes) "we haven't shipped any games on those platforms yet." Adams says the iPhone port was "a fun 'Can we get UE3 onto the iPhone?' kind of project." Though Adams' presentation was exceptionally technical - this is the Game Developers Conference, after all! - it's fascinating to hear about the technical underpinnings and workflows that result in this type of outcome.
Continue reading GDC: This is what Unreal Engine 3 on iPhone looks like
GDC: This is what Unreal Engine 3 on iPhone looks like originally appeared on Joystiq on Wed, 10 Mar 2010 21:35:00 EST. Please see our terms for use of feeds.
In This Horror Movie, the Call Comes From Inside the Theater [Interactivity]
March 10th, 2010PlayStation Move sub-controller: Don’t call it a Nunchuk
March 10th, 2010digg_url = 'http://digg.com/playstation/The_PlayStation_Move_sub_controller_Don_t_call_it_a_Nunchuk'; In case this is your first visit to Joystiq, know that Sony has dropped major megatons this evening at its GDC press conference -- as well as one very small megaton: the PlayStation Move "sub-controller." What you see above is the little brother (if you will) to the main ice cream cone-esque Move wand and the enabler of all things analog stick-controlled.
As per Sony's announcement of Move, the sub-controller attachment is intended to "expand the game play options that PlayStation Move games can offer," and -- unlike Nintendo Wii's Nunchuk controller -- it will connect wirelessly to the console via Bluetooth. We'll have our hands-on with the PlayStation Move (and the sub-controller) for you later tonight. For now, ogle the high-res images in our gallery below.
PlayStation Move sub-controller: Don't call it a Nunchuk originally appeared on Joystiq on Wed, 10 Mar 2010 21:05:00 EST. Please see our terms for use of feeds.
Hands-On With Playstation Move’s Wii Sports Resort [Gdc]
March 10th, 2010The PlayStation Move games (we know of)
March 10th, 2010Oh, and the Euro Blog's mention of "DUKES" is just another name for that Motion Fighter game, which was mentioned onstage during this evening's press event -- so cool your heels and put the Jump to Conclusion mat back away. (We do rather like the name "Dukes," we'll admit; though we've been told it's a regional thing, and us North Americans are likely stuck with "Motion Fighter" instead.) We've yet to confirm which studios are developing which games, but you can be sure we'll ask Sony just as soon as we can. Here's the complete list of PlayStation Move titles that we know of, though, for now:
- Sports Champion
- The Shoot
- Slider
- TV Superstars
- Move Party
- Motion Fighter
The PlayStation Move games (we know of) originally appeared on Joystiq on Wed, 10 Mar 2010 20:55:00 EST. Please see our terms for use of feeds.
The Faces That Belong To Famous Hands [Hands]
March 10th, 2010How The PlayStation Move Is NOT A Wii Remote [Gdc]
March 10th, 2010PlayStation Move trailer shows you what you’ll look like whilst Moving
March 10th, 2010The only new information this new trailer imparts is what you're going to look like while you play a game with the PlayStation Move. That is to say, infinitely dweeby. Check out the trailer above to see what we mean.
PlayStation Move trailer shows you what you'll look like whilst Moving originally appeared on Joystiq on Wed, 10 Mar 2010 20:36:00 EST. Please see our terms for use of feeds.
Get a Move on … with SOCOM 4 [Move]
March 10th, 2010Sony Motion Controller is Called PlayStation Move, Launches Fall 2010 (Hands On!) [Playstation Move]
March 10th, 2010Sony’s Move supported by 36 companies, 20 games this fiscal year
March 10th, 2010
At Sony's special GDC event, Activision, Capcom, WB Games, Namco Bandai, Square Enix, Ubisoft, EA, Disney, Konami, Sega, Crave and Tecmo Koei all confirmed that they'll be supporting the Move in future versions of their games. Although that confirmation came in the form of a slide full of company logos and word from Sony vice-president of marketing and PSN that, "Virtually every third-party publisher" will support the new motion-control device.
Sony's Jack Tretton went on to say that 36 publishers and third-party developers will support it, and according to a press release, "In fiscal year 2010, SCE Worldwide Studios will also release more than 20 games that are either dedicated to or supported with the PlayStation Move platform. While this same group of publishers will probably support Microsoft's Project Natal as well, it's good to know that everyone is onboard. But onboard how? Are they developing Move departments that will get every possible ounce of gameplay out of these things? Or do they mean support like backrubs and cookies?
We aren't sure what titles will be supported just yet, but our team of Joystiqers are waving the Move about as you read this, and we'll have more news very soon.
Sony's Move supported by 36 companies, 20 games this fiscal year originally appeared on Joystiq on Wed, 10 Mar 2010 20:09:00 EST. Please see our terms for use of feeds.
First Look At The Delicious PlayStation Move [Playstation Move]
March 10th, 2010Springpad bookmarks the world
March 10th, 2010Boxing With The PlayStation Move [Gdc]
March 10th, 2010Sex, Blood, and Post-Its: A Short Film Shot Entirely On a Scanner [Film]
March 10th, 2010EyePet to support PlayStation Move, hits North America holiday 2010
March 10th, 2010
In addition, Sony announced that EyePet is slated for a North American release this holiday. There was no mention of what will happen to the European version of the game, which was released last year. Presumably, Move support will be added once the peripheral launches.
EyePet to support PlayStation Move, hits North America holiday 2010 originally appeared on Joystiq on Wed, 10 Mar 2010 19:57:00 EST. Please see our terms for use of feeds.
SOCOM 4, LittleBigPlanet to support PlayStation Move
March 10th, 2010
During Sony's Game Developer's Conference keynote SOCOM 4 was demoed using the precise motion-control scheme to varying accuracy success. PlayStation Move support was also featured in a demo for LittleBigPlanet, where is was noted that current LBP fans will be able to use existing tools to help make the game a cooperative experience allowing one player to control movable objects within the environment while other players control Sackboy (or Sackgirl!).
Sony also featured a handful of mini-games for an upcoming compilation title titled Sports Champions, including a gladiator-style fighter and table tennis. The PlayStation Move will release later this year in a variety of bundles.
SOCOM 4, LittleBigPlanet to support PlayStation Move originally appeared on Joystiq on Wed, 10 Mar 2010 19:56:00 EST. Please see our terms for use of feeds.
LimeWire enlists AVG for user protection
March 10th, 2010Joystiq live at Sony’s GDC 2010 press conference
March 10th, 2010
Continue reading Joystiq live at Sony's GDC 2010 press conference
Joystiq live at Sony's GDC 2010 press conference originally appeared on Joystiq on Wed, 10 Mar 2010 19:42:00 EST. Please see our terms for use of feeds.
Windows Phone 7 won’t kill Zune HD
March 10th, 2010Sony’s Motion Controller Is The PlayStation Move [Gdc]
March 10th, 2010PlayStation Move bundles announced, starter kit under $100
March 10th, 2010
There will be multiple bundles, including a bundle that includes a PlayStation 3 console, the PlayStation Move and the PlayStation Eye. Furthermore, the company will launch a starter pack, which includes a PlayStation Move, a PlayStation Eye and an unnamed game all for under $100.
PlayStation Move bundles announced, starter kit under $100 originally appeared on Joystiq on Wed, 10 Mar 2010 19:30:00 EST. Please see our terms for use of feeds.

