copyright digoNetwork 2009 | digoGames - Free Online Games | digoUpload.com - free file hosting | ThatSovietGuy - Unbiased Game Reviews


Net oversight board to consider .xxx domains

March 10th, 2010
ICM Registry is again urging ICANN to allow adult sites to add .xxx to their names, creating what some have called a red-light district in cyberspace.

This Fuel-Injection System Might Increase Fuel Efficiency By Up To 50% [Cars]

March 10th, 2010
The most fuel efficient hybrid for sale in the US gets 51 MPG, but a startup called Transonic Combustion claims they can improve that. They claim their fuel-injection system will get 64 MPG. More »


Next Conversation: FCC Chairman Julius Genachowski

March 10th, 2010
In our next interview for CNET Conversations, we'll ask FCC Chairman Julius Genachowski about everything from free broadband to exclusive wireless agreements to the NBC-Comcast deal. What's your question?

‘PlayStation Move’ is official name of motion controller

March 10th, 2010
Though you guys had some bold, provocative ideas for what the heretofore unnamed "PlayStation Motion Controller" should be called, Sony has just squelched your creativity during its GDC event by giving the peripheral its official name: The PlayStation Move. We know, we know -- we were also really hoping for "The Seybold," too.

So, now that we can stop posting conjecture about what the device is going to be called, what other reason will we have to write about it? Sony hopes to provide that information later in the event, when it reveals a few of the killer apps that will accompany the peripheral's release. Stay tuned!

Joystiq'PlayStation Move' is official name of motion controller originally appeared on Joystiq on Wed, 10 Mar 2010 19:14:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

CNET News Daily Podcast: Google-China resolve ’soon,’ your jetpack awaits

March 10th, 2010
Google CEO expects a resolution on censorship in China soon, WhitePages.com drops its malware-tainted ad network, and a real-life jetpack for commuters.

GDC talk: Legal pitfalls for iPhone app developers

March 10th, 2010
Despite the easy-peasy development nature of the iPhone, there are some big legal strings attached to getting an app out into the wild, especially for those trying to take their app out of the U.S.

PlayStation GDC Presser Liveblog: Secrets Will Be Revealed [Gdc10]

March 10th, 2010
Sony's press conference at the 2010 Games Developer Conference is about to begin, and Kotaku is there, bringing you the news as it happens. Join us as Sony shares its deepest, darkest secrets with the world. More »

Irresistible iPhone Apps Fridge Magnets [IPhone]

March 10th, 2010
$13 dollars. Whole package. Must. Resist. More »


European Parliament slams digital copyright treaty

March 10th, 2010
Secret negotiations over a once-obscure draft treaty called the Anti-Counterfeiting Trade Agreement prompted an unusual rebuke from the European Parliament.

EA’s John Schappert comments on Activision & Infinity Ward situation

March 10th, 2010
EA's John Schappert spoke on the sticky situation regarding Activision and Infinity Ward at GDC today, and rather than put a spin on what he said, we'll let the man speak for himself:

"I'm sure there's two sides to that story, I'm certainly not passing judgement," Schappert said. "On the human side, they're two great guys. I'm disappointed on a couple of fronts. I'm disappointed because I think Jason and Vince, on the human side, are two great guys. I know them personally, and they've done great things. And I think they're two of the best creative leaders in our space, and to think that they're going to be spending their future dealing with litigation and lawyers rather than crafting the next great experience."

"I don't think that's good for them," Schappert continued. "I don't think that's good for our industry. I think that's disappointing. I hope that they find a way to make games and focus on that during this period."

"I think the other disappointing thing is that, rivalries aside, Modern Warfare 2 is a great game," Schappert concluded. "It's the biggest launch our industry has seen, it's a great franchise. I'm putting my consumer industry fan-hat on to think that there could be some challenges -- what's the future of that franchise? I don't know what's going to pan out. I feel bad for Jason and Vince and the franchise itself because they're great leaders and it's a great franchise for our industry."

JoystiqEA's John Schappert comments on Activision & Infinity Ward situation originally appeared on Joystiq on Wed, 10 Mar 2010 18:44:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

FTC wants more input on Google-AdMob deal

March 10th, 2010
The FTC is asking Google competitors to weigh in on its proposed $750 million acquisition of mobile advertising company AdMob, according to a report.

The Latest Kotaku Podcast is Ready on Zune, iTunes and mp3 [Kotaku Talk Radio]

March 10th, 2010
God of War III director Stig Asmussen joined hosts Brian Crecente and Stephen Totilo on Kotaku Talk Radio today, broadcasting from the Game Developers Conference in San Francisco. More »

Complain About Cellphone Use During A Movie And Get Stabbed With A Meat Thermometer [Wtf]

March 10th, 2010
Next time someone complains about your habit of using a cellphone in the movie theater, just casually tell him this story of a man who got stabbed with a meat thermometer after making a similar complaint. More »


GDC Impressions: Gaming on Windows Phone 7

March 10th, 2010
We already broke out the news you're looking for: Each of the Windows Phone 7 Xbox Live-infused games will offer its players 200 Gamerscore points. You'll be able to boost your Xbox rep in significant chunks without having to hunker down in front of a big screen for long stretches. You'll never again have to go so long without hearing that satisfying "Achievement unlocked" sound. The world, as you know it, has changed.

Fortunately, the channel through which you'll access these on-the-go 'cheevos looks like it has loads of promise. The handful of work-in-progress Windows Phone 7 games we were shown today at GDC didn't leave much of an impression -- however, the effortless portability of games between the platforms supported by the recently announced XNA Game Studio 4.0 opens up a lot of possibilities for development on Microsoft's new mobile device.

Continue reading GDC Impressions: Gaming on Windows Phone 7

JoystiqGDC Impressions: Gaming on Windows Phone 7 originally appeared on Joystiq on Wed, 10 Mar 2010 18:22:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Cooking up Google Apps at campfire event (photos)

March 10th, 2010
At campfire-themed developer meet-up, Google on Tuesday introduces its Google App Marketplace, where users can buy third-party applications to run atop the Google Apps suite.

Woman, fearing apocalypse, tries to halt collider

March 10th, 2010
A woman appeals to the highest court in Germany to get the Large Hadron Collider stopped. The court decides she has no proof of any impending doom.

There Are Many Ways To Be Fired For Insubordination [Screengrab]

March 10th, 2010
As seen on Joystick Division. More »

Absurdly Simple Ocean Pumps Could Thwart Hurricanes [Science]

March 10th, 2010
In yet more research funded by Bill and Melinda Gates (and Intellectual Ventures), Stanford University's Ken Caldeira explores a mechanically simple ocean pump that could significantly diminish the power of a hurricane. More »


Interview: Microsoft on integrating Xbox Live into Windows Phone 7 Series

March 10th, 2010
Windows Phone 7 isn't just Microsoft's attempt to compete against Apple's iPhone. It's also the introduction of the first portable Xbox platform. During GDC today, we talked to Xbox Live GM Ron Pessner and XNA Game Studio manager Michael Klucher about how games integrate into the mobile platform and what gamers and developers can expect in the future.

For the purpose of this interview, Pessner and Klucher merged into one entity (they spoke over each other a lot!) to answer our questions:

Microsoft plans to separate games that do and don't support Xbox Live functionality on Windows Phone. Are there any concerns that this will turn off indie developers?

Pessner and Klucher: The short answer is "no." The way that we built the Phone and Marketplace experience makes it very easy to search for what you're looking for. With XNA Game Studio 4.0, you can use the same set of tools to build an Xbox Live game or non-Xbox Live game on the platform. The benefit that developers get for working with Game Studio is everything we just described.

We also are very interested in seeing concept submissions from the indie community, and we're out talking to a lot of independent developers. Fortunately, we're working with a lot of these folks in context of the console today, and many of the console titles that have come to us through the Indie Channel or Xbox Live Arcade, we think will also make fantastic mobile titles. So we're reaching back out to these developers and accepting submissions for ideas as a way to help make those Xbox Live titles. It's up to the developer in terms of what they want to do on the platform, but we're really excited with the response we've seen so far.

Continue reading Interview: Microsoft on integrating Xbox Live into Windows Phone 7 Series

JoystiqInterview: Microsoft on integrating Xbox Live into Windows Phone 7 Series originally appeared on Joystiq on Wed, 10 Mar 2010 18:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Attention shoppers: Target offers mobile coupons

March 10th, 2010
Target claims it's the first major retail chain to launch mobile coupons nationwide for eager bargain hunters.

Google Prettifies RSS With Tablet-Ready Google Reader Play [Google]

March 10th, 2010
The mad scientists at Google Labs have unleashed their latest concoction: Google Reader Play, a new way to look at your feeds one Google-suggested site at a time. It's actually pretty neat! And would be perfect for the iPad. More »


Apple Adds Triple Tap to iPhone Gestures [Rumors]

March 10th, 2010
The multi-touch language is getting complex. In addition to the iPhone conventions and the long press we saw at the keynote, the new iPhone 3.2 Beta 4 is adding the triple tap. [9to5] More »


Even EA Thinks Infinity Ward Vs. Activision Is "Disappointing" [Gdc10]

March 10th, 2010
The shitcanning of Infinity Ward leads Jason West and Vince Zampella and the ensuing litigation that followed isn't just disappointing to Activision and Call of Duty fans, it's also a total bum out for high level Electronic Arts execs. More »

Ubisoft prepping short film, a Ghost Recon: Future Soldier prequel

March 10th, 2010
According to the Hollywood Reporter, Ubisoft will release a short film ahead of the release of Ghost Recon: Future Soldier. The film will be helmed by Francois Alaux and Herve de Crecy, the duo that just won an Academy Award for their short film Logorama. We're assuming the Ghost Recon film won't be quite as cheeky. The short, which will serve as a prequel to Future Soldier, will be a 20-minute live-action film, reportedly with a budget between $8-10 million. It's being written by Tim Sexton, co-writer of Children of Men.

The project is in line with Ubisoft's ongoing strategy to expand its scope of media to include more than just video games. Last year, the company released the Assassin's Creed: Lineage short film series to promote Assassin's Creed II. Later in the year, Ubisoft Montreal's Yannis Mallat envisioned a future where Ubisoft crafts films and games using the same assets, which is precisely what it did with Lineage. Given the talent and financial backing behind the Future Soldier film, it looks like Mallat's future could be a bright one.

[Via Big Download]

JoystiqUbisoft prepping short film, a Ghost Recon: Future Soldier prequel originally appeared on Joystiq on Wed, 10 Mar 2010 17:40:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

Brizzly: The iPhone New Best (Free) Twitter App [IPhone Apps]

March 10th, 2010
It's not that Brizzly's perfect, or that it does justice to its source material (the unassailably pretty, wonderfully lean Birdfeed)—it's that it comes close enough, and it's free. More »


ASUS Cine5 Crams Five Channels Into Slender PC Speaker [Asus]

March 10th, 2010
ASUS calls the Cine5 "the world's most compact five-channel speaker," but who cares about that when the thing actually looks good and supposedly provides ultra-realistic surround sound? Sadly we don't know when it'll be available or for how much. [Asus] More »


OnLive launch titles ‘in the teens,’ 50-60 games by 2011

March 10th, 2010
Following today's GDC keynote from OnLive CEO Steve Perlman, his COO, Mike McGarvey, fielded questions about the game streaming service that's launching June 17. Unfortunately, just how much full games will cost on top of the $14.95 monthly subscription fee was not one that he answered.

McGarvey did confirm that the service will launch with a lineup of titles "in the teens," comprised of some that will have been on shelves for a few months -- Mass Effect 2 and Dragon Age: Origins were examples -- and others that will release closer to OnLive's debut, such as Prince of Persia: The Forgotten Sands. The catalog will grow from fewer than 20 games on day one to "50 to 60" by the end of 2010, according to McGarvey. These (and all) games on the service will be playable "for years" after release, he said, addressing concerns that buying a game "hosted" by the company could be a risky investment.

Some details are being saved for an announcement at or leading up to E3, including when the OnLive micro-console will be available and, of course, game pricing. McGarvey would say that the company is looking to offer incentives (free games, perhaps?) to build the subscriber base, and that those who sign up "may get some free content" for the monthly fee ... at some point. The micro-console may also be offered free with a service commitment, McGarvey stated, though it will "potentially" be sold on its own.

Saying that more than 250,000 people signed up (but weren't all accepted) for the OnLive beta, McGarvey admitted that the company expects "demand will far outweigh capacity" for the service's launch -- we'll be interested to find out how many people actually "pre-subscribe" and if the company changes its outlook leading up to mid-June.

JoystiqOnLive launch titles 'in the teens,' 50-60 games by 2011 originally appeared on Joystiq on Wed, 10 Mar 2010 17:20:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

Speaking Of God Of War, Here Are The Latest Clash Of The Titans Screens [Screens]

March 10th, 2010
If you are going to compare a game to God of War, why not use the game based on the remake of the movie that surely held some inspiration for God of War in the first place? More »

JAY-Z And Eminem Freshen Up DJ Hero [Dlc]

March 10th, 2010
DJ Hero, a game that's not seen downloadable content since November, gets a much-needed shot of new content next week, with a trio of mash-ups featuring Eminem and JAY-Z. More »

Runic Games ‘putting serious effort’ into console Torchlight

March 10th, 2010
Speaking to The Rumble Pack, Runic Games CEO Max Schaefer declared that his company is actively pursuing a console port of its PC action RPG, Torchlight. "We're going to put some serious effort into it -- pretty quick -- getting Torchlight onto consoles," said Schaefer. "There's a lot of really cool things about the console world, too, that would work well with our game," he added, "So, we are definitely going to be going in that direction." He offered no specifics on the project, saying only that the company is "talking to a million people" and that it's "something we definitely want to do.

We were quite taken with Torchlight when it released on PC last year -- the game landed more than a few of our staff's best of 2009 lists -- so here's hoping we'll get some more details soon.

JoystiqRunic Games 'putting serious effort' into console Torchlight originally appeared on Joystiq on Wed, 10 Mar 2010 17:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments